The Sega Genesis port of Mortal Kombat II was developed by Probe Software and published by Acclaim Entertainment (in North America and Europe) and by Acclaim Japan for the Japanese market in 1994. The original arcade game was developed by Midway and released in 1993.
Noob Saibot playthrough
In Mortal Kombat II, Noob Saibot is one of the three unplayable secret characters. He doesn’t have any storyline and can be only fought under specific conditions. Unlike his two other counterparts, there is no clue about its existence in the game, though he is easily available when accessing the secret cheat option of the game. Because of this, he is the most obscure of the three characters.
The Super NES and Sega Genesis version of Ultimate Mortal Kombat 3 where he was directly part of the storyline.
To fight Noob Saibot, a player has to win 25 times in a row in a versus game. In every other version of Mortal Kombat II that he is present other than the Sega 32X version, 50 wins are needed instead. As soon as the requirement is fulfilled, Noob Saibot will challenge the player to a bluish version for the portal stage. He can also easily be fought using the cheat menu.
Noob Saibot is a palette swap of Sub-Zero. He is completely black, as if he was a shadow. He has more health than the regular character and walk faster. His single special move is Scorpion’s spear, done the same way. Unlike its counterpart, Noob Saibot doesn’t have a unique ability, though he is hard to see dues to being dark. It is less a problem in the Sega Genesis version than the arcade because he is fought in a stage that is easier for the player to spot him.
There is no way to play as Noob Saibot in Mortal Kombat II without external tools. However, it is possible to edit the following address in a hex editor to play as him.
- FFAB86:000F (0xFFAB86) for player 1
- FFAB88:000F (0xFFAB88) for player 2
Pressing Low Kick and not holding it for the remainder of the match or pressing back + high punch will freeze the game, a trait he shares with the two other secret character. Pressing a diagonal direction will cause him to do a glitched special move that cause a clone of himself to appear. Otherwise, it does nothing and Noob Saibot can be controlled again. The spear cannot be performed by the player, only the CPU can.
Noob Saibot doesn’t have any finishing move and can’t perform the universal Dead Pool fatality because he is treated as a boss character, which means that the Finish Him/her prompt will never appear. Instead, “Now you must return to Outworld,” appear and the game proceeds to the next fight normally.
Because of the lack of special move and the low kick freeze, beating the game with Noob Saibot is not an easy task. Noob had to use his basic move at the right time and take advantage of his faster speed to outrun the screen and jump kick. Like the other ninja character, his roundhouse kick will be very useful.
As a side note, the game will softlock as soon as the screen darkens to show the ending text, dues to the fact that Noob Saibot doesn’t have an ending in Mortal Kombat II. Thus, it is not possible to see the credit roll or return on the main menu.
TAS tools were used in this playthrough.