The Sega Genesis port of Mortal Kombat II was developed by Probe Software and published by Acclaim Entertainment (in North America and Europe) and by Acclaim Japan for the Japanese market in 1994. The original arcade game was developed by Midway and released in 1993.
Shang Tsung playthrough
In MK1, Shang Tsung was the final boss of the game. Beside shooting fireball, he could morph into the playable cast and Goro and return to himself at will. He appeared as an older magician. In MK2, he appears a young 19-year-old man. Storywise, it is explained that Shao Khan, the final boss, restored his youth in order to help him lure the fighters in Outworld. This started a trend that Shang would change appearance in each game he appeared, getting older and older, or having both an old and younger version of himself. He appears shorter than the other character, but muscular as well. He wears a yellow and black attire that exposes his chest, as well as some kind of fez.
Shang Tsung can shoot one, two or a volley of three fireballs at a time. Outside of morphs, those are his only special move.
Against the CPU, Shang Tsung fireball can be spammed for a cheap win. When throwing three of them, the CPU will usually be hit by the first one, block the second one and be hit again by the third projectile. It is also possible to do a jump kick and immediately throw fireballs, but its two and three variations require precise timings. Shang is very versatile because of his ability to morph into the playable cast, using their specific strategic to defeat the CPU. However, each time he morphs, he stays as the character for 16 seconds before morphing back into himself. It is not possible to control when you come back as Shang in MK2, a trait which he has kept in all games featuring free morphing.
TAS tools were used in this playthrough.